One more piece for the "Fallout Project."
Being an avid photographer, I decided to model the camera "weapon" from FONV, the "Codac-R9000." Originally, I decided on making most of my models in two forms: clean, and grungy. As I have found out, the grungy versions usually have more character to them than the clean versions, so I decided to stick with only the grungy versions for display.
Original mesh design © Bethesda / Obsidian.
Mesh / Texture © Shiloh Steinhebel.
Maya - Photoshop - Headus - CrazyBump - 3DS Max - Marmoset
4346 Tris - 2K Diffuse/Specular/Normal